Conflict simulation games, often referred to as wargames, have long been utilised as educational tools in various settings. Traditionally, these games have focused on military conflicts, providing insights into historical battles and strategic warfare. However, the scope of conflict simulation… Continue Reading →
In my two decades in academia with the last seven focussed on a curriculum design role, I have observed a significant shift in the attitudes of academics towards assessment methods, spurred predominantly by the advent of Artificial Intelligence (AI). Traditionally,… Continue Reading →
In the contemporary academic environment, the integration of Indigenous Knowledges within Arts subjects emerges not merely as an innovative educational strategy but as an imperative with the evolving ethos of inclusivity and holistic learning. This post, has been provoked as… Continue Reading →
In the rapidly evolving world of education, technology plays a pivotal role. Among these technological advancements, AI-powered tools like ChatGPT have emerged as both an asset and a challenge in academic settings. As students, it’s important to understand how to… Continue Reading →
GTP-AI is the latest technology or service that is being treated as having the potential to destroy academic integrity and student learning in universities. GPT based AI’s are capable of generating original text that looks like it has been written… Continue Reading →
I am currently teaching a project-based work integrated learning subject, Arts Industry Project. In this subject industry partners provide projects for students to work on, but students don’t intern in the traditional sense of working at the industry partner’s workplace… Continue Reading →
I am currently attending day one of the Games for Change (APAC) conference and right from the first minutes of the conference there has been so much food for thought and inspiration. One great presentation right at the beginning of… Continue Reading →
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